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Screenshot The Elder Scrolls V: Skyrim PC
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Cover The Elder Scrolls V: Skyrim PC
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Platforms: PC, PS3, XBOX
Publisher: Bethesda Softworks
Esrb rating: Mature (17+)
Released: November 11, 2011
About: The Elder Scrolls V: Skyrim is a role-playing video game. It is the fifth installment in The Elder Scrolls video game series, following The Elder Scrolls IV: Oblivion. The game is set two hundred years after Oblivion, the game takes place in the land of Skyrim in the midst of a civil war after the assassination of the king. The nonlinear gameplay traditional in the Elder Scrolls series is incorporated in Skyrim. The player can explore the open world of Skyrim on-foot or on horseback, and fast-travel to cities, towns and dungeons after they have been discovered.
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8.3
109 votes
  • 128h average
    played
  • 1h, 21m played per
    euro/dollar
  • 41€, 57$ average
    price
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The Elder Scrolls V: Skyrim (PC)

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883
Review game
Player NackJicholson NackJicholson 7.0
of 10

Review quality:
1 players like.
1 don`t like.

We dragonborn now
August 9, 2012 | EN

"Elder Scrolls V: Draugr is an amazing game. I love how I can now dual-wield weapons and I love the killmoves because it makes me look badass when I kill my 900,000 Draugr. I heard if you kill 1 million Draugrs the game changes the title screen but I haven't gotten there yet. The dragons are so cool, they FLY BACKWARDS! WHOA! The AI is great, just like in real life I was able to put a basket over this shopkeeper's head and steal everything and then I killed this dudes best friend in front of him and he forgot 10 seconds later. My favorite line is when a guard told me he took an arrow in the knee and if I had a penny for every time I heard it I'd be Bill Gates. Previous titles had too much stuff, the multitude of skills confused me, and the many options wrecked my brain. I'm glad the series has become something I could handle. I mean, no magical quest marker in Morrowind? What am I supposed to do, explore? The quests are amazing and unique. I remember this one guy's quest where I had to go to this cave to get this plate, and then I got this other unique quest where I got this woman's sword from this cave. Guild quests are even more intricate, like the Companions quest were you fetch this totem from a cave or the College quest where you get some books from this cave. I love the roleplaying! My warrior was so awesome he became the Arch-Mage in 3 days knowing only 2 spells! I guess the other College members know though because they keep talking to me like I just arrived. I love how the perks are all incredibly useful, like the Sneaking perk that allows you to not trigger the blatantly obvious traps on the ground. It was totally worth leveling up for that perk. I loved being able to smith Daedric armor instead of needing to find it, I mean seriously in Morrowind you had to find each piece like it was rare or something. Total BS. My only complaint is that it doesn't have guns and killstreaks, but it does have perks and dragons so I gave it a 7...."
Expand ▾ - NackJicholson

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Player Alfons Alfons 4.5
of 10

Review quality:
8 players like.
1 don`t like.

Disappointing for RPG fans, letdown for TES fans
August 8, 2012 | EN

"If you're a game enthusiast, Skyrim can't be less than a disappointment for you.
Oblivion excelled with its quests, its graphics, and its technological improvements in terms of living cities (every NPC has its daily routine, they engage in conversations and so on), but disappointed in its setting and story: Typical 08/15 medieval landscape, suddenly gates to "hell" appear and demons come out of it. Defeat them.

You could think Skyrim could only be an improvement, but oh, how wrong that is.
While the setting itself is definitely an improvement, everything else is not: Most NPCs don't have daily routines anymore - many don't even sleep at night - guild quests are short and make you their leader after some easy quests, sidequests consist of going into caves full of Draugr and getting some item for a mediocre reward, and the main quest is even more bland: Evil Dragons attack, you're the Chosen One, defeat them. Nobody will stand in your way. Seriously, it has not a single twist, everyone helps you and dragons do nothing to stop you (despite being intelligent and stuff). It's seriously the laziest story you can find in the entire RPG genre - a genre that should excel at story.
Talking of RPGs, it also barely resembles one anymore: Attributes were taken out, classes were taken out, your whole decision on a level up consists of HP, Mana, or Stamina. The "thinking" part that was always integral to every RPG, is completely missing. You can become a metaphorical god, one-hitting everyone in your way, just by playing it empty-headed. There are no consequences to your actions, the game never punishes you for being stupid. It's a shameful display for its genre.

I mentioned "game enthusiast" earlier: If you're one, you would have noticed all the improvements the game industry had in the time between Oblivion and Skyrim: Dark Messiah's combat, Engines like the CryEngine, stuff like weather effects on leaves and grass, the Euphoria Engine, advanced physics engines, AI simulations in big cities, all the things that made you - or at least me - think how great that would look in a TES game - in fact many of them seem like they're made specifically for them.

And what did Bethesda implement? Nothing. Cities consist of a few houses, with few inhabtitants saying the same lines all over again, the combat tries to be Dark Messiah but fails hard, the engine is supposedly new, but in fact only barely improved from Oblivion's, and the animations still look like amateur's work.
Where did all the money they made with Oblivion and Fallout 3 go? Why does every new Rockstar game excel with fantastic technology while Bethesda doesn't even invest into a new engine? Why does no reviewer point that out?

But the worst part is: Their astronomical sale numbers only confirm them in their lazy ways, and compells other companies to follow it.
..."
Expand ▾ - Alfons

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Player Kemutsemu Kemutsemu 4.5
of 10

Review quality:
9 players like.
1 don`t like.

Disappointing
August 8, 2012 | EN

"I've spent probably about one thousand or so hours playing this game's predecessors. Unfortunately, this game failed to have that sort of drawing power for me-- I could only manage about thirty hours on this one before being completely bored.

Graphics: To give you an idea of how well these graphics appealed/will appear to PC gamers, the first time I saw a certain snow texture (on the roof of that broken down fortress inhabited by bandits) I thought my game had glitched and that the snow hadn't fully rendered. To my surprise, that texture had loaded properly-- it was just intended to look completely flat and without any sort of real detail. Bethesda games have never really been known for high quality graphics or animation and I care more about gameplay than graphics, so this isn't that much of a detractor for me; but there's still a certain level of quality that you'd expect from a massive release such as this.

Audio: The only complaint I have about the game's audio is that the soundtrack paled in comparison to its predecessors. The game's trailer probably had the best song related/in the game.

Gameplay: Oh boy, here's where it all goes downhill. The combat has absolutely no depth-- what you do in one fight is what you'll be doing in every fight for the rest of the game.

You'll use your strongest spell against every enemy because, save for one quest, elemental resistances are negligible-- not to mention that the spells in the destruction skill tree don't scale enough to keep them competitive with the melee trees or the conjured weapons.

You'll use power attacks because there's no real consequence for using them when you're almost out of stamina, and you also won't be terribly active in combat-- you can't properly dodge attacks, so there's little reason to do anything other than standing in place, spamming power attacks.

That being said, ranged combat works, although not as well as one would expect in a game made so recently-- there's no location-based damage. A headshot is as effective as a body shot, period.

It also doesn't help that the game's iconic enemies (dragons) are severely outclassed by the game's most basic enemies (bandits) once you get to a certain level. Thanks to Skyrim's level-scaling, you'll eventually encounter bandits outfitted in daedric gear who will pose a greater threat to you than the big bads in this game. Certain enemies will also simply be damage sponges that you'll just have to whittle away at until they succumb to their tiny wounds.

Then there's the world. It's largely empty, the towns are incredibly small (Skyrim's capital city only has eleven buildings), and all of the dungeons within the game are insanely streamlined-- more so than Oblivion's dungeons, which were already incredibly straightforward.

Also, there's an insane amount of quest-breaking/game-breaking glitches in the game-- just one look at the Elderscrolls wiki will make you realize how lucky you are to have gotten so far without the game collapsing in on itself.

In all, I'd give it an "at least jumping off of the throat of the world is fun" out of ten.
..."
Expand ▾ - Kemutsemu, based on 30 playing hours

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Player Shadowcarrot Shadowcarrot 9.5
of 10

Review quality:
2 players like.
11 don`t like.

One of the largest and most beautiful games ever
August 8, 2012 | EN

"While many people might have a complaint or two about Skyrim, in all honesty this is the epitome of a perfect video game. The game is huge, with a sprawling world filled with dungeons, towns, good characters and interesting story lines. The smallest actions, from reading a book to decorating your house can be done, and really show the work Bethesda put into this title. While the most common thing Skyrim has been criticized for is bugs, I haven't found almost any, and I have played 125 Hours on PS3. All problems from Oblivion have been fixed, albeit for the magic, which is fun to cast but does not carry the same variety as it had done before. If you enjoyed Bethesda's earlier titles, then you will most likely love this one as well. In all fairness, Bethesda has created a masterpiece that should be played by everyone...."
Expand ▾ - Shadowcarrot, based on 90% finishing of game

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Player Squarlopopo Squarlopopo 6.5
of 10

Review quality:
14 players like.
2 don`t like.

Skyrim is overrated and a letdown
August 8, 2012 | EN

"Don't get me wrong, its not a terrible game. it has some good qualities, such as the music and general ambience. however, there is much to be desired in this painfully average game. the combat is bland and mediocre, there is a lack of variety in weapons and armour, and the questlines are short and poorly written. However, the biggest problems are the scale and the character/ class design. bethesda games have always had a problem with scale. what I mean is that the world is portrayed as a vast and well-populated place. but then you arrive at the largest city in the province and it has around 20 denizens, and takes up less than a square kilometer. it leaves it feeling empty, and really strains my suspension of disbelief. the character system is also heavily flawed. wit the removal of stats, birthsigns and a defined class, the only concrete and unique thing about your character is your appearance. every character can become good with every skill. this removes any motivation for a second playthrough, something I did repeatedly in other bethesda games. It makes it very hard to roleplay. sure, I can say "this character is a rogue", but there is nothing stopping them from being an invincible beast in heavy armour using two handed weapons. you can argue that this is a lack of self control, but the game should be able to support roleplaying. overall a mediocre game that somehow became regarded as amazing...."
Expand ▾ - Squarlopopo, based on 30 playing hours

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